Connect any treadmill to Zwift using a Raspberry Pi and an Ant+ stick as speed meter.

Phase 1 – Raspberry Pi configuration

I used Raspbian Buster Lite as base OS from

Access Raspberry Pi with ssh or connect to serial console, update system and install some tools:

$ sudo apt update && sudo apt upgrade
$ sudo reboot
$ sudo apt install vim git libudev-dev

Check whether a Raspberry Pi is 32 bit or 64 bit:

$ uname -m

Installing NodeJS LTS version from, in this example the latest version is 12.16.3.

$ wget
$ tar -xzf node-v12.16.3-linux-armv7l.tar.gz
$ cd node-v12.16.2-linux-armv7l/
$ sudo cp -R * /usr/local/

Test NodeJS and npm version:

$ node -v
$ npm -v
$ cd

Insert the Ant+ usb stick and read the device id:

$ lsusb
Bus 001 Device 004: ID 0fcf:1009 Dynastream Innovations, Inc. ANTUSB-m Stick

Create a UDEV rule to be able to access device, my ANT+ stick is from Garmin:

$ sudo vim /etc/udev/rules.d/Dynastream-ANTUSB-m.rules
SUBSYSTEM=="usb", ATTRS{idVendor}=="0fcf", ATTRS{idProduct}=="1009", RUN+="/sbin/modprobe usbserial vendor=0x0fcf product=0x1009", MODE="0666", OWNER="pi", GROUP="root"

Unplug and reinsert the USB Stick again, and verify that you can access the device at /dev/ttyUSB0:

$ ls /dev/ttyUSB0

Phase 2 – Ant-plus, a node.js module for ANT+

Clone this repository

$ git clone

Edit ant-plus.js by adding the line below in module.exports{…}

$ cd ant-plus/
$ vim ant-plus.js

module.exports = {
    Messages: Ant.Messages,

Install ant-plus with npm:

$ npm install

this take some time… and test!

$ node sample/sample.js
3 Stick found
3 startup
3 Max channels: 8
3 sensor1 attached

Install rpi-gpio module:

$ npm install rpi-gpio

Use this repo to create the Stride Speed Distance sensor in sample directory and try to start the script:

$ cd ./sample
$ git clone
$ node strideSpeedDistance/start.js
Ctrl + C

Stop the script and look into start.js for enabling DEBUG, all the code is commented. In speedMeter.js you can enable DEBUG, set the treadmill length (my carpet is 293 cm) and set the pin used on raspberry pi. You can also enable DEBUG in strideSpeedDistance.js.

Phase 3 – Hardware

I used a tracing black/white line hunting sensor module to determine the speed of the treadmill with only one marker on the treadmill. If you want more precision, you can put multiple markers on the carpet and change the code accordingly.

This is the hunt sensor I used,

and this is the sketch to connect the sensor to the raspberry pi:

I used a small black box in order to hold the sensor, then folded an aluminum strip and finally inserted a threaded bar to create a mounting bracket for the treadmill.

Here are some photos:

Last, you need to create a marker on the carpet and make sure it is detected by the sensor:

Phase 4 – Connect Zwift

The fourth stage depends on where zwift is run.

I run Zwfit on my Xiaomi Mi 9T which natively supports Ant+, so simply download plugins and make Ant+ work.

Start sensor with node strideSpeedDistance/start.js on the console.

Start Zwift app on the phone and start the wizard to connect to the sensor and calibrate, I also have a Heart Rate Monitor band that support ant+ and Zwift.

If you want to run Zwift on PC you need to have a second Ant+ stick to receive data from your sensor.

Phase 5 – Run!!!